Our Data Center Community Action Grants are one of many ways that Meta gives back to communities where we have an operational data center. These grants are available to projects that do one or more of the following:
Address critical community needs by putting the power of technology to use for community benefit
Connect people online or off
Improve local science, technology, engineering and mathematics (STEM) education
Select a location to learn more
Scroll left and right to view locations in North America and Europe
To support creating a mentoring pipeline with students who can help shape our future by supporting the STEAMposium event, which will serve as a platform to educate and expose participants to various career opportunities.
To support providing free training and production programming to under-resourced youth and Title I schools to connect area youth to each other, their communities and a successful future.
To support bridging the digital divide in the homeless community through increased digital connectivity, access and education.
To support Huntsville City Schools to provide hands-on resources, including Raspberry Pis, for middle school computer science classrooms to enhance students’ experience.
To support creating a STEM MakerSpace Studio at the downtown library to enhance existing programming and provide greater opportunities for library patrons to explore their roles as inventors, creators and problem-solvers.
To support creating a Middle School Meta Makerspace in middle school libraries that serves as a STEM collaboration space.
To support enhancing STEM education and opportunities, create equitable experiences, and to spark interest in STEM career fields throughout Madison County and Alabama.
To support furthering high school STEM education and leadership development through the robotics program and adult mentorship.
To support better, more equitable college preparation, STEM education, and college access for students across Huntsville City Schools and the surrounding area.
To support growing wellness, connection, and community for children with serious illnesses, disabilities and adverse childhood experiences while providing opportunities for STE(A)M learning outside of school time.
To support environmental field trips in agricultural sciences for Jasper County School students to have hands-on learning experiences focused outside of the classroom.
To enhance STEM education for students grades K-12 with new coding devices and accessories to grow this demanding field.
To support the workforce of the future by utilizing virtual reality technology in the classroom.
To support 4-H STEM education in and out of the classroom for K-12 students in Newton County.
To support providing STEM-on-the-go kits to enhance STEM access and integration for elementary students.
To support expanding STEM classroom experiences to help all students grow their science and technology skill sets and understanding.
To support creating a STEM-themed summer camp to improve academic engagement and performance for underserved youth with significant trauma experiences in Walton County.
To support interactive STEM learning experiences for all Walnut Grove Elementary School learners to enhance critical thinking, creativity and problem-solving.
To support STEM initiatives that enhance digital learners’ curiosities and engagement.
To support STEM makerspaces that promote student involvement and inclusiveness for all students, specifically in STEM-related areas.
To support opportunities for students to learn and integrate their coding abilities with hands-on engineering skills learned through using robotics.
To support providing technology, supplies and equipment needed to increase access to a community digital food pantry.
To support local youth to develop 21st century skills through makerspace activities and STEAM workshops.
To support providing access to STEM makerspace materials and expanding library technology offerings.
To support providing elementary students access to new STEAM learning opportunities and career exploration.
To support providing technology to create and enhance digital archive capabilities through local events.
To support promoting technology access, connection, and education to seniors, families and people with disabilities in DeKalb County.
To support leveraging technology to archive interviews and expand collection access for patrons.
To support providing new technology for the district library program to enhance STEM learning.
To support local students with technology to assist in at-home studies and digital readiness.
To support summer STEAM programming at Northern Illinois University for nearly 500 local students.
To support fostering community connection through upgraded technology for theater participants and patrons.
To support enhanced STEAM and Career Technical Education programming for Sycamore middle schoolers.
To support creating a community space designed to teach and strengthen STEAM skills.
To support expanding STEM learning at each elementary school, creating a STEM makerspace at Bondurant-Farrar Junior High, and providing technology to enhance the district’s digital streaming capabilities.
To support leveraging virtual reality technology to develop a workforce readiness program for high-demand career fields.
To support enhancing a STEAM makerspace to promote student exposure to 21st century skills.
To support fostering community connection through upgraded technology for theater participants and patrons.
To support creating inclusive opportunities for girls to discover new perspectives and STEM experiences through virtual reality technology.
To support leveraging technology to recruit and train Court Appointed Special Advocates in the Southeast Polk and Bondurant-Farrar communities.
To support more community connection through wireless internet services and related technology.
To support providing hands-on STEM learning opportunities to underserved students across Central Iowa.
To support providing enhanced STEM-based programming, including educator professional development and student learning opportunities, for Bondurant-Farrar Community Schools.
To support developing a new STEM learning space for students.
To support expanding and enhancing computer science curriculum for thousands of students across the district’s eight elementary schools.
To support providing technology for augmentative communication devices and enhanced social and emotional learning interventions for students.
To support technology that will enhance STEAM and college and career readiness programming across the district.
To support enhancing skilled and technical trades instruction with a new CNC lathe machine.
To support developing technology connections and enhancing STEM education for underserved home school students in Southeast Polk communities.
To support enhancing summer STEM educational opportunities and technology for local students in need at no cost.
To support technology that enables the AIM Youth in Tech program that provides students with interactive tech activities, basic tech skill development and STEM career counseling.
To support providing student resources that enhance a virtual family STEM night.
To support providing dozens of computers to students and families in need in Sarpy County.
To support new district-wide audio and e-book resources in school libraries.
To support providing new materials to expand the school’s STEM lab.
To support creating a STEM-minded classroom environment to enhance students’ math and reading curriculum.
To support enhancing existing programs with interactive models to create a visual and sensory connection to environmental and agricultural sciences.
To support leveraging technology to serve local participants with disabilities through equine-assisted services.
To support increased access to STEM education, curriculum and activities for local students.
To support creating a new STEM makerspace with technology to improve accessibility of STEM resources, empower Student STEM Ambassadors and introduce aviation education.
To support new technology to expand access to services for nonprofits and donors across Sarpy County.
To support utilizing technology to promote the STEM Community Platform and increase STEM engagement across the region.
To support providing adaptive technology training and communication access to local individuals without hearing or vision.
To support enhancing existing program infrastructure to expand the local impact of the Papillion Urban Garden.
To support providing a new camera and related technology to expand the district’s media production curriculum.
To support providing an educational summer STEM program for 60 local students in partnership with Prairie STEM.
To support creating STEAM curriculum experiences that develop essential problem-solving skills for our community’s youngest learners.
To support technology that will enhance community communication capabilities.
To support new technology to enhance programming for both students and the community.
To support increasing STEM education access for local students from underserved backgrounds.
To support high school student engagement in information technology pathways by providing academic, technical and collaborative skills via competitive eSports.
To support connecting students ages 6-12 in need of community-based mentoring services with one-to-one volunteer mentors in Los Lunas Schools.
To support creating a STEM unit in Physical Education involving STEM with bowling.
To support Explora to provide STEM programming via “Community Science in Valencia County” for underserved children and families.
To support a LEGO Robotics program for students in Belen to expand their STEM-based exposure and explore broader possibilities.
To support expanding virtual reality usage in middle and high school STEM education and support the development of industry certifications in school.
To support STEM robotics camps for K-8 students across Valencia County.
To support the expansion of a robust Biosafety Level 1 and 2 STEM Research Lab and program in Valencia County for all students.
To support increased student learning outcomes through technology tools by enhancing student voice, choice and access.
To support empowering older adults through intergenerational learning to create paid part-time jobs for youth and to decrease social isolation through genuine human connection.
To support development of a Valencia County Service Directory app and web-based tool to address critical community health and service needs.
To support the establishment of amateur radio clubs and stations at two Los Lunas middle schools.
To support funding equipment and technology training for small businesses in Valencia County.
To support digital literacy, education and economic well-being across Valencia County.
To support updated technology and IT infrastructure for Valencia Shelter Services staff and survivors.
To support creating an online volunteer management system space for Wilderwood Equine Therapy for autistic adults and children.
To support creating an outdoor inquiry lab to increase students’ engagement and enhance their understanding of sustainable practices and environmental awareness through citizen science and cross-curricular activities.
To support increasing access to technology devices and internet resources to improve the lives of marginalized populations in the Cleveland County community.
To support developing a computer center, meeting center, and related digital literacy and cybersecurity courses to connect with the active aging community in a safe digital learning space.
To support technology upgrades for PANGAEA Internet, a nonprofit internet service provider that will expand existing and future fiber connections from 100 Mbps/100 Mbps to 1 Gigabit for its Rutherford County customers.
To support a STEM mobile center to provide STEM-focused, project-based learning activities at elementary schools and community events.
To support providing STEM education and career exploration summer learning opportunities to elementary and middle schoolers.
To support providing VR technology for the Kidsenses’ Tech Lab and Idea Zone in The FACTORY, the Museum’s new addition, which is designed to help youth 11 and older acquire knowledge and skills to succeed in future work environments.
To support developing the Mad Scientist STEM Summer Camp 2023, a four-day camp for rising eighth-grade students in McDowell County featuring interactive experiments to teach both practical and astounding science lessons.
To support creating a series of group classes and an online curriculum focused on individual growth and artistic exploration, increased economic activity, and fostering collaborations between local artisans, business owners and local government.
To support the Alexandria library to develop a makerspace that will expose students of all ages to 3D printing and computers using Tinkercad, as well as to support enhancing its after-school robotic kits.
To support the BBBS summer camp with a learning lab and to provide hands-on learning experiences to students that explore the ongoing effects of climate change and sustainability.
To support the GSOH STEM and model rocketry program, where young girls will design, build and learn the science behind rocketry.
To support IKIC to launch a pilot program aimed at helping middle and high school students understand how their personal interests, strengths and values align with STEM career fields.
To support LEAD’s summer camp, where students will learn about careers in tech, marketing and other IT-focused fields.
To support Marburn Academy to enhance an eLearning portal for caregivers and educators to expand their knowledge about the specific needs of children who learn differently.
To support Marburn Academy to develop a comprehensive computer science curriculum to be offered to Marburn students in grades 6-12.
To support Metro Early College HS to develop an immersive VR foreign language course, with a VR lab that will help students practice conversational languages as well as understand the contextual complexities of languages all across the world.
To support New Albany Neighborhood Bridges to purchase 34 TI-84 Plus graphing calculators for low-income middle school students in the NA food pantry program.
To support New Albany-Plain Local Schools and the creation of Maker Boxes for students in grades 1-3, a rocketry program for HS students, an incubator lab that brings biology to life, and a microscope lab to help middle school students understand the world under a lens.
To support The Works and their Girls STEAM Ahead event, which is aimed at connecting girls in grades 9-12 with past, present and future women in STEAM.
To support Zora's House to create an innovation center that connects women of color with technology to successfully incubate their creativity, scholarship, entrepreneurship, service and leadership in the community.
To support training and technology for Court Appointed Special Advocates (CASA volunteers) serving children in foster care in Crook County.
To support launching community conversations about dry forest management in the face of climate change, including researcher-led field trips that showcase successful projects and areas in need of restoration.
To support STEM enrichment for Crook County Middle School students, including CTE career-connected learning.
To support 4-H volunteers, outreach, and events that help youth develop leadership skills and connect with the community.
To support connecting people through music with a Picnic in the Park free concert series.
To support providing students with tools and education that supports positive self-image and confidence to succeed in life by teaching resilience, mental fortitude, problem-solving, and social and emotional skills.
To support expanding and improving makerspaces for middle school wood shop classes.
To support upgrading the high school’s CNC plasma tables and cutting systems with parts and software.
To support enhanced science activities for students and families, including hosting school assemblies from Oregon Museum of Science and Industry (OMSI), science probes, curriculum, family nights, LEGO Robotics, memory games and kinesthetic puzzles.
To support technology that helps connect Prineville with the foster community to increase new foster home inquiries and improve support to staff and children.
To support children in Crook County through educational and home assistance, in coordination with the Crook County School District.
To support local Natives to reconnect with their heritage and culture.
To support improving technology needed to support and operate the animal shelter and its thrift store.
To support child abuse evaluation and advocacy services for children who have experienced abuse, and providing accessible prevention training for community members to reduce future incidences of abuse.
To support improving the technology, workspaces, and office equipment used by students and staff.
To support a customized software system for the Guest Family Registry Project, which supports managing the family journey and will improve support for families accessing RH services.
To support the development of a Juneteenth event in the Prineville community aimed at providing an educational, fun and safe celebration.
To support local Latino events and operating support for the Prineville office.
To support a partnership with science teachers in Crook County to develop and provide in-class and outdoor environmental education programming.
To support utilizing the arts to enhance English, math, science and technology skills of third-grade special education students, with a focus on water.
To support teaching healthy eating through utilizing STEM-based gardening and cooking classes for K-12 students and their families.
To support further developing Miracle Park’s Sensory Area with the addition of three interactive STEM playground pieces.
To support adding smart boards, computers, and other technology-based materials to classrooms to support STEM education for underprivileged preschool children in Gallatin.
To support creating a LEGO STEM makerspace to increase access to STEM and technology resources for Gallatin High School students.
To support STEM programming through virtual reality headsets and related VR curriculum.
To support implementing a live-stream component into the school’s Kinder Goat-focused STEM programming.
To support hands-on learning opportunities in coding and teamwork with LEGO robotics.
To support further developing student coding and robotics opportunities and experiences to improve education and social-emotional gains.
To support the purchase of classroom sets of iPads for both kindergarten and first-grade students to support coding and robotics education programs.
To support creating a technology-friendly STEM research lab that includes coding and other applications for students.
To support purchasing three complete STEM stations for grades K-5 to be utilized in STEM classes and for classroom check-out.
To support implementing the VEX V5 Workcell construction system to enhance workforce development training for Advanced Manufacturing occupations.
To support a partnership with Sumner County Schools to provide a safe place for students and families experiencing homelessness to go after school to access computers and tutoring to complete school assignments.
To support STEAM-focused learning in Camp Fire out-of-school programs, grades pre-K through 12, for at least 760 students in 2023. The hands-on activities explore coding, robotics, engineering and physical science, and “STEAMulate” Camp Fire students with college readiness skills and exposure to STEAM careers.
To support the Nature Smart Learning Academy after-school program in underserved communities to teach students basic gardening, hydroponics, aquaponics and aeroponics to support addressing food poverty.
To support the purchase of Glowforge, a 3D laser printer, to support STEAM project programming that will help foster patients’ creative expression and cognitive development.
To support two weeklong environmental STEM summer camps that bring students from under-resourced neighborhoods of Fort Worth to the Fort Worth Botanic Garden to gain nature experiences, career connections, social-emotional skill building and hands-on learning.
To support the expansion of Full STEAM Ahead across the Fort Worth Public Library system to increase free, hands-on learning opportunities for K-12 students that cultivates their interest in STEAM, builds their capacity to engage with STEAM subjects, and provides opportunities to have conversations and collaborate with peers in a nurturing, welcoming space.
To support purchasing SMART Boards for use in zoo STEM education programs to help make lessons interactive and encourage an appreciation for wildlife conservation and the environment in the next generation.
To support a STEM lab expansion that will enable students with autism to have more exposure and hands-on creative experiences in STEM subjects.
To support I.M. Terrell Academy to field six VEX robotics teams with 90 engineering students to compete in regional competitions and provide equitable access to technology.
To support the “Don’t Stop Beleafing in the Smarty Plants” school garden project that gives every student the opportunity to learn collaboration with peers and gain an enriched social-emotional learning experience.
To support a project to teach students how to program and build robots using Spike Kits and computer tablets and present finished robots to their peers and parents, teaching them teamwork, effective communication and problem-solving.
To support Performing Arts Fort Worth’s Children’s Education Program to provide free-of-charge, high-quality, curriculum-related arts in-person and virtual education presentations for students in grades 1-12 from Fort Worth and North Texas.
To support the Dream, Explore, Connect project creating community-based STEM education programming for youth in partnership with HAKing Innovation, including in-person and virtual workshops, at-home STEM kits, field trips and teen apprenticeships.
To support hosting STEM engagement events for juniors and seniors considering careers in architecture, engineering and construction.
To support providing hands-on STEM learning activities to 4,000 low-income and minority students in Utah to improve academic engagement.
To support enhancing access to coding and technology that can be incorporated across the curriculum and learning about technology careers.
To support collaboration, communication, critical thinking, and creativity through Finch robots and Snap Circuits technology.
To support developing programming classes in Spanish, focusing on the fundamentals of programming in various languages for the Latinx population in Utah County.
To support providing a graphic design business class to teach new job skills and create enhanced products that are accessible to everyone.
To support providing sound and camera equipment and streaming technology to reach out to the Eagle Mountain community.
To support technology such as laptops, speakers, keyboards and video production equipment to enhance the sharing of local performances.
To support providing SHRM-certified DEI training to faculty, staff, and students at local universities to help educate them about race, gender and sexuality.
To support creating VR and manual therapy programs to help reduce PTSD and trauma amongst veterans.
To support enhancing STEM programming through students building functional models using Hummingbird robotics kits and Finch robots.
To support educating and teaching participants about different ways people use technology to communicate and how to use that technology safely.
To support providing new LEGO SPIKE Prime robotics kits for the school’s new robotics course.
To support providing MINDSTORM LEGO kits to introduce students to STEAM fields and help them gain confidence in their coding skills.
To support a school greenhouse to help students learn about science, nature, plants and the environment around them.
To support providing education about mechanics and cycling to the community, enabling as many people as possible to feel confident in their ability to ride and maintain a bicycle.
To support expanding the number of veteran entrepreneurs served through social media marketing workshops and mentorship programs.
To support learning the basics of coding along with career exploration instruction that allows women to make informed decisions about next steps in STEM training and prepares them to enter entry-level tech jobs.
To support providing free online classes to help the local community learn budgeting skills.
To support creating an immersive virtual reality experience that brings to life the mind of Leonardo da Vinci, his intellectual and artistic works, and his legacy in the modern world.
To support delivering cutting-edge digital marketing skills aligned with industry standards and jobs available to veterans, their families and underrepresented groups.
To support expanding technology education and internet access to multiple at-risk communities in Utah County through a continuum of classes to accelerate learning tech skills.
To support the Teens Reaching Youth program, which empowers teens with leadership and STEM skills to become catalysts for positive change within their communities.
To support providing assistive technology to bridge the gap caused by sensory loss, allowing children to learn about STEM subjects and to connect with their families and the community.
To support capturing high-resolution footage of Timpanogos Cave and creating a virtual reality tour to preserve and share the history and features of this site.
To support students to design robotic solutions for engineering standards required at each grade level, including designing parts and creating plans for 3D printing.
To support game coding and construction of a class arcade, including woodshop skills, coding in Python, graphic design and digital electronics.
To support enhancing a makerspace and digital arts suite for teens to explore their creativity, interests, and career and entrepreneurship opportunities at the Boys & Girls Club Teen & Community Center.
To support purchasing technology (computers, internet, software) to enhance BCC’s cultural exchange program with youth in Senegal, as well as digital literacy skills support for the community.
To support additional library books, STEM lab equipment, and science software that will help prepare a diverse population of regional students for college and careers in computer science.
To support launching four new CIS school sites in Henrico County alongside an external evaluator, who will conduct a longitudinal study evaluating the impact of the CIS model that surrounds students with a community of support to empower them to stay in school and achieve in life.
To support creating an outdoor STEM classroom in partnership with CodeVA that serves Henderson Middle, John Marshall High and Henrico High, and is focused on exploring clean energy (solar, wind, water, kinetic), tracking weather and studying ecology through VR/AR.
To support the Girl Ambassador Program (GAP), a workforce development program for Black high school-age girls that combines tech industry skill-building and socio-emotional wellness programming, with the opportunity for certifications and paid internships.
To support the expansion of Fit4Kids’ Learning Garden program in Henrico County Public Schools through a garden educator position, who will support garden and greenhouse efforts.
To support the installation of computer “work and play stations” in select libraries across Henrico County to enhance digital equity for people with small children through computer access with their little ones.
To support expanding eSports clubs across HCPS middle schools to increase student connection with their school community, reduce negative behavior, and improve attendance, well-being, and academic performance in math and science.
To support the Champions of Hope initiative, which helps children with cancer at the Children’s Hospital of Richmond virtually connect with their family, friends, and classmates through tablets, laptops, Wi-Fi access and Hopecam resources, at no cost to families.
To support students at John Rolfe Middle School to start a garden that grows ornamental and consumable plants to help address local food deserts, and that will also promote awareness of environmental issues and encourage environmentally responsible behavior and the study of sustainable energy sources.
To support Lewis Ginter Botanical Garden to provide tailored programming, hands-on learning opportunities, and paid internships for students engaged in the new Center for Environmental Studies and Sustainability at Varina High School.
To support the Science Museum of Virginia’s membership-based, open-ended makerspace environment called “The Mix,” which provides teens the freedom to explore new STEM skills and creative pursuits through projects in electronics, coding, computer science, 3D design/printing, woodworking and sound/music/video editing.
To support bringing the Bolbro community together by placing new digital information screens centrally in the area, allowing local organisations to better reach members of the community with posted events and activities.
To support new technology equipment to enhance a local STEM education initiative that aims to give children aged 4-15 practical experience with technology.
To support the development of a digital alternative to physical attendance at Retshjælpen Fyn’s premises to support vulnerable members of the public who may find in-person attendance challenging.
To support the continued development of the school’s TechLab, which brings together IT teaching and new technologies and provides practical work in the tech space.
To support Lokalhistorisk Arkiv’s continued work of collecting, preserving, and disseminating the local history archives on and offline of the Allerup, Davinde, Fraugde and Tornbjerg parishes.
To support establishing a makerspace that brings IT and new technologies together to support and enhance students’ understanding of technology, and be a resource for the local community during after-school hours.
To support purchasing equipment for STEM courses at Odense Tekniske Gymnasium that fosters a connection between theoretical and practical teaching for all students.
To support establishing a makerspace where students and staff can strengthen their knowledge and support the school’s STEM education.
To support purchasing digital production equipment that will boost student and staff interest in STEM—especially the desire to use technology to solve concrete problems and challenges.
To support purchasing a new laser cutter for the school’s makerspace.
To support developing a makerspace that will become a centre for the school’s technology provision and a base for the technology staff, and give students the opportunity to try out technology-based techniques.
To develop mobile makerspots to complement the school’s makerspace.
To support developing a makerspace at the school where students can work with a number of technologies and incorporate design thinking and innovation processes on their path to a career in STEM.
To support a board game association bringing people together with board games as a focus.
To support developing a community digital hub at the school.
To support enhancing coding expertise and practical applications of code in action by providing students with robotics and hardware.
To support purchasing interactive whiteboards and devices for students to leverage digital portfolios, as well as to present maths in a fun and engaging way and enhance communication skills for children with additional needs.
To provide more support to women who are experiencing domestic violence in Meath through a new web chat function, online programmes, multi-language supports and increased digital capacity.
To support helping students become passionate about STEM education through interaction with LEGO kits and IT projects that will introduce them to coding and engineering in a fun and challenging way.
To support helping students create and explore a whole new world through coding and digital skills, with the students then using these skills to teach older members of the community.
To support creating an interactive multisensory room that will be available for use by all children, and in particular children with special needs, in the Rathfeigh and Skryne community.
To develop “STEM and Play” in the junior classes by ensuring students have access to high-quality, meaningful and enjoyable STEM learning experiences while also developing students’ self-esteem.
To create a student-centred STEM Studio aimed at empowering students to embark on future careers in STEM and addressing gender inequality in STEM.
To support using VR technology to cross physical boundaries to view global landmarks, and to create 360 VR experiences of local landmarks.
To support creating a STEM HUB to help connect the rural community to a wealth of new global experiences.
To support combining technology, befriending, and a menu of practical supports to improve the health and well-being of older people in Co. Meath.
To support using “Minecraft: Education Edition” to foster 21st century learning, including critical thinking, collaboration, problem-solving and creativity, in a fun and exciting way.
To support developing a STEM lab for school and after-school learning, and allow more equal conditions for students to develop STEM abilities and knowledge.
To support developing a 3D gaming environment and parental support for those who are newly arrived in the country, in partnership with Luleå University of Technology.
To support the continued development of the school’s physical provisions for digital and STEM education.
To support creating an innovation and programming lab that will promote student interest, curiosity and development in STEM.
To support further developing the school’s laboratory and science rooms with live animals to increase interest in STEM.
To support the development of a science club to support STEM learning and engagement, especially with girls and new students.
To support creating a makerspace at the school to challenge and inspire students.
To fund a science club to increase interest in STEM among children and young people.
To support connecting the VildaKidz “wish days” with their anti-bullying concept to help more people in the community.
To support a “Programming with LEGOS” project that will teach students about entrepreneurship and how to use digital tools for programming tasks.